There is a new beta version of these workshop materials available here: http://ronallo.com/iiif-workshop-new/
The same materials are available there in basically the same order. Please consider trying out that version and reporting any bugs. You can always return here if something doesn't work there.
Viewing Hints and Viewing Directions
Within your sequence you're going to add
Values to try for
You can also try the following values for
Try different combinations of these values and review the manifest in Universal Viewer and Mirador.
Note that there are multiple other valid values for
viewingHint that can be applied at different places within a manifest. Not all apply at the manifest or sequence level. We will not cover how values apply to collections or ranges.
Here's a snippet of what a portion of your sequence ought to look like:
See the full manifest with a viewingHint and viewingDirection
Take a look at a roll-codex in the original and converted into a scroll. The manifest for the scroll uses
viewingHint to achieve this effect.
- How does the display change in Universal Viewer and Mirador?
- What assumption is made about your resource when you use the "paged" value for
- When might you use a
viewingHint of "continuous"?
- Are these viewing hints sufficient for representing the kinds of resources you have?